Survival horror comes to Nintendo 3DS in North America today with Capcom’s Resident Evil Revelations.
In an all-new storyline that takes place between the events of Resident Evil 4 and Resident Evil 5, Resident Evil Revelations follows branching stories of franchise favorite characters Jill Valentine and Chris Redfield. Chris has disappeared and it’s up to Jill, along with her new partner Parker Luciani, to track down his whereabouts. Their only clue leads them to an abandoned cruise ship in the Mediterranean. Far from being empty, the vessel hides danger around every corner as Jill and Parker explore the confined spaces of the ship, facing frightening horrors that emerge from the darkness. For the first time in the franchise, players will venture underwater in an effort to escape the terrifying creatures roaming the ship. Full of conspiracies and plot twists, Resident Evil Revelations is told in the style of a TV drama as players work to discover the location of Chris Redfield, the source of the T-Virus, and the intentions of a mysterious terrorist organization, Veltro.
Along with the new characters and setting, Resident Evil Revelations debuts a new piece of equipment, the Genesis Scanner. This innovative device allows players to scan the environments and enemy remains to find hidden objects, uncover secrets, and earn additional health benefits. Found objects include customizable weapon parts which tailor weapons to the taste of the player via the in-game workbenches. Customizations range from simple increases in ammunition capacity to affecting the strength of a player’s weapon relative to their health.
Players needn’t face the terrifying T-Abyss virus alone. Raid Mode, new to the Resident Evil series, offers a different kind of experience separate from the main campaign. Players compete in a variety of time-based missions either solo or cooperatively via online or local play. Players earn points by attacking enemies and select from a range of upgrades to improve their weapon’s performance. New missions, additional ammunition, and custom parts can be earned via the StreetPass™ feature on the Nintendo 3DS system.
Resident Evil Revelations also supports the Circle Pad Pro peripheral from Nintendo. Adding an additional directional pad and two shoulder buttons, the Circle Pad Pro takes the Resident Evil Revelations experience to the next level.
Resident Evil Revelations is available for at an MSRP of $39.99.
We took a look at the demo of the game here:
CGRundertow RESIDENT EVIL: REVELATIONS DEMO for Nintendo 3DS Video Game Review![]()
While there’s no direct correlation between the release of Acclaim’s WWF Raw and the death of the 32X, it at least stands as an example of everything developers were doing wrong with the hardware. Acclaim shoved out Genesis ports of not just this wrestling rumble fest, but WWF Wrestlemania, Mortal Kombat II, and NFL Quarterback Club, amongst others.
If you latched onto the “Genesis” part of that, you’ll understand. Inherently underpowered to begin with, the 32X sat upon the Genesis, as if Sega’s iconic hardware was a father figure of sorts. That left companies like Acclaim seeking the quick buck, and Raw is flat out blatant about it.
Boasting that players will “Play Raw like never before,” they will in fact play it like they did before. This wrestling trilogy, excluding the oft forgotten Rage in the Cage on Sega CD, was a capable pro wrestling sim. Matches carried a great flow, the move set was extensive, referees are knocked down, and button mashing grapples were honed in.
Raw expanded on that, giving each superstar statistics meaning no, the lowly 123 Kid could not powerslam the Japanese giant sumo wrestler, Yokozuna. Suplexes and fancy drops kicks were character specific, animated with a crisp eye for motion and clarity. With a speed bump in the right direction, the rather clumsy frame rate found an out too. Bedlam (four on four) and endurance matches spruced up a lacking match type selection, leaving everything else intact.
Unfortunately, none of that comes from the extra juice inside the mushroomed 32X. Acclaim didn’t even bother dipping into the expanded color palette afforded to the kooky-looking hardware. If anything, it’s been dimmed and diluted compared to the Genesis. Colors bleed and mush together as if they haven’t been touched by the grace of Sega’s add-on, and six sprites in-ring remains the limit (To be fair, the condensed 32X ring size wouldn’t have allowed for much more.). Whatever expansion was possible is ignored for the sake of the quickie port. Maybe Acclaim knew the 32X wasn’t destined for success either.
If you’re stuck in an emotional conflict between the Genesis Raw and 32X, you’ll probably want to seek some professional help. If both are present, there’s little reason to select one over the other. Acclaim didn’t even bother tweaking the roster aside from a hidden wrestler Kwang, an amalgamation of sorts from the wrestlers already included. The 32X has two new ringside weapons, stuff the AI ensures it won’t go near; it’s programmed to sit in the ring until you nicely drop it. A WWF Raw metal sign and a medical kit add to an already violent repertoire of head smashing buckets, chairs, and ring bell. The latter proves hilarious.
Raw would bridge a gap between the arcade Wrestlemania and these “simulation” wrestlers, going so far as to include wacky mega-moves. Watching Bam Bam Bigelow defy gravity with a Mortal Kombat Raiden-like torpedo is priceless. If anything, it takes away from Raw’s genuine charms, a pro wrestling time capsule from an era a year or two out from turning into a middle finger and expletive spewing raunch fest.
In other words, no one really cared at this point, and clearly, neither did Acclaim.
D3Publisher (D3P) announced iCarly™: Groovy Foodie! today. The game is based on iCarly, Nickelodeon’s top-rated live-action series for kids and tweens and will be available this summer exclusively for the Nintendo DS.
In iCarly: Groovy Foodie!, Carly and Sam get in trouble and must complete community service by making their imaginative food creations. Fans of the series can play as both Carly and Sam, and interact with the cast, as they share special skills that tie into each character’s attributes from the show.
Players set the menu, prepare dishes and serve plates to customers quickly, while even more starving customers flood each location. They will dish out more than 20 infamous iCarly dishes like Doughnuts on a Stick, Fudge Balls, and Spaghetti Tacos to crazy patrons in fan-favorite locations that include Webicon, Ridgeway Junior High, the Groovy Smoothie and more. The addicting game features several finicky types of hungry customers including students, senior citizens and more, each with their own likes, dislikes, and unique traits.
iCarly won “Favorite TV Show” at Nickelodeon’s Kids’ Choice Award three years in a row (2009-2011) and was nominated for a 2010 Primetime Emmy Award in the Outstanding Children’s Program category. iCarly currently ranks as one of the top series on all TV with kids and tweens, averaging 4.7 million total viewers.
iCarly: Groovy Foodie! is under development by WayForward Technologies, Inc.
For another look at iCarly, check out this game on Wii:
Classic Game Room: iCARLY 2: iJOIN THE CLICK! for Nintendo Wii review![]()














